
Introduction To Animation And Movement In Scratch
Grade 3 - Grade 6
Based on a book called “Trip to the Moon”, students will learn the basics of animation and sprite movement in Scratch using trip to the moon.
Based on a book called “Trip to the Moon”, students will learn the basics of animation and sprite movement in Scratch using trip to the moon.
This lesson provides students with a hands-on-way of understanding how X/Y coordinates work, which they can later apply to their work in Scratch as a memory grid!
What are algorithms? How can you make one of your own? In this lesson Ryan Oliver will tell you all about algorithms!
Students will learn how to create a goose hunting game using Scratch!
We had a very busy summer in 2018, but now we are looking forward to exciting project in the future! Stay tuned for me.
In early 2017, Pinnguaq received the opportunity to work with Red Cloud Studios producer, director, and actor Jennifer Podemski on her upcoming television documentary entitled Future History.
In this article Pinnguaq talks about not only the ground breaking game Never Alone, but how much it cost the developers to make this game.
In this blog, Ryan Oliver talks about the myth of Qalupalik. As well as how the artists that worked on Qaluapalik impacted our game.
Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø.
Pinnguaq’s Ryan Oliver spoke at a conference called “Indigenous Cultural Heritage and Technology in the Arctic” in Tromsø, Norway.
This blog touches on how indigenous people, sexism, homophobia, transphobia & misogyny is viewed in the gaming industry.
Ryan writes about his experience at GDC, and how we can use culture to influence games. As well as why Lost Levels is an amazing community.