Introduction To User Experience And User Interface
Grade 9 - Grade 12
Students will learn the terminology of User Interface and User Experience, what they are, and how they are different from each other.
Students will learn the terminology of User Interface and User Experience, what they are, and how they are different from each other.
Students will be introduced to how sound works, how to describe it, and understand the different aspects of sound.
What are wireframes and why are they important to the software development process? Learn through a hands-on tutorial featuring the open source program Pencil.
Learn how to break big projects into more manageable “bite-sized” pieces that are easier to plan and work through.
Explore the basic terminology and principles of graphic design – including colour combinations using the colour wheel, balance, alignment, and focus.
After we’ve installed some mods into Minecraft, there may be some issues. It’s important to learn how to troubleshoot these mods and fix basic problems.
The internet can be a complicated and scary space. Learn how to build healthy relationships with others while you navigate the web!
Students will learn how to use the 3D modeling program SketchUp to create a building.
In this lesson students will be introduced to the basic functions of Reaper.
This lesson introduces students to sound design with Reaper as well as how to edit basic audio.
Two-Eyed Seeing is a teaching that when applied to media, encourages youth to respect and honour their Indigenous culture while using technology.
Carrington Christmas introduces the concept of self care as it related to the Medicine Wheel, as well as how it relates to video games.
Do you love Super Mario’s level design? Have you ever wanted to make your own? Well, in this lesson we discuss how to make one yourself using Super Mario Maker!
Students will learn how to create a goose hunting game using Scratch!
In this lesson students will retell a story, summarizing its key points, using coding in Scratch.
Students will gain an introduction to the basic functions of Scratch through the creation of a game. Students will learn about ‘sprites’, costumes, and the use of sounds.
Learn how to 3D model an object using a plane, the knife tool, and modifiers in Blender!
Blender is a 3D modelling program and can be very complex if you don’t know what menus to use. Learn how to navigate Blender and create 3D models.
This lesson introduces new tools in Blender. Students will create a final project in Blender.
Students will learn about Regular Expressions in this module, what they are in theory and in practice. As well as how to search and navigate digital texts.
In this lesson students will use Dash and Dot to learn how to visualize a solution to a programming challenge, then program the robot accordingly.
In this video lesson we introduce Unreal 4 to students. After students have learned this, they can move on to the “Building A House in Unreal 4 series” to learn more!
Would you love to play Minecraft but have no working knowledge of the game itself? Here we discuss key aspects of the game through three videos on how to survive in Minecraft!